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RONIN – UNDERSKIN 2D Pixel Art Character & Animation Set

PROJECT OVERVIEW
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A hooded ronin samurai created for the 2D action game Underskin.
The character holds a sheathed katana in hand, with a red sash
attached to the sheath. All animations are 96×96, single direction,
with a combat-ready stance.

CLIENT REQUIREMENTS
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- 96×96 pixel art character
- Single direction (facing right)
- Katana in hand (sheathed)
- Red sash attached to the sheath
- Combat-ready stance

DELIVERABLES
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- Walk (4 frames)
- Run (4 frames)
- Jump (6 frames)

TECHNICAL SPECIFICATIONS
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Canvas Size: 96×96 pixels per frame
Art Style: Retro 16-bit arcade pixel art
Perspective: Side-scroller
Direction: Facing right
Engine: Unity / Godot compatible

TOOLS USED
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Aseprite

PROJECT HIGHLIGHTS
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- Weapon baked directly into the character sprite
- Consistent design across all directions
- Game-ready delivery with organized folder structure

CREDITS
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Project: Underskin
Client: Elizabeth
Role: Pixel Artist & Animator